So obviously there's a max and min, an ability to go over, and consequences for doing so, i just wanted more clarification on what's what. It stated that The leader of one of the guilds could instantly destroy an entire city. I didn't mean to make it seem like I was complaining, because honestly, the better the opponent, the more glory for bringing it down, but it was more of a question. maybe, but it might inhibit the game play, cause I wouldn't just run out and do a suicide run if it hurts. That's potential for LOTS of real life complications, but I don't think our sides care that much so. I mean like, I shoot you in the arm, you feel like you were really shot in the arm. Can we or can we not give real life pain in the game? because if so, I need to change my character sheet. Like I said, snipers have the advantage, though I decided on a short to medium range rifleman instead, since sniping is more of a defense than an offence.Īlso, I just relooked at the characters and slowplow's scares me. Of course the Max has to be high, and the regen decent, but if they can just spam level 5 skills when our greatest weapon, a tank, has such a blatant weakness to the point we can't use it, it's going to be a close to a one way thing. Since the spells have levels, there should be a Max MP and only so much regens per day. There really need to be limits on the magic side.
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