![]() Once you've chosen your material type, click on the Diffuse tab and click the little 'm' next to Color. Open the V-Ray Material Editor, right-click on 'Scene Materials' and choose your material type. Via V-Ray for SketchUp (v1.05.30 and earlier) Scroll down to the BitmapBuffer section and click the '.' button to upload your image. Select 'TexBitmap' on the downscroll menu. ![]() Creating a texture image is a little different than in previous versions. This is the most current version of VfSU to date. Your new material will be automatically added to the V-Ray Materials menu. Open the Materials window in SketchUp and click the 'Create Material' icon (it looks like a brown cube with a plus sign in front of it.) On the new window that appears, click the folder icon next to 'Use Texture Image' and upload your image file. ![]() Well, there's many ways to do it depending on what's best for you and which version of V-Ray for SketchUp you have: ![]()
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